By Trent


This review is for Dino Crisis 3,(XBOX only), and I must say that it isn't scary. You would actually have to turn of the lights at night and use the "I am this person" technique to even shiver. Here's the review:

 

Scare Factor:

As said above, you will really have to try hard to be scared of anything in this game. The jump moments in the game, surprisingly, don't come from your enemies, but from the environment. And the fact that you are constantly changing the formation of an impossibly large ship doesn't really help you. It frustrates you.
The closest that I got to being scared was saying "Please don't let anymore of those things come!!" Why did I say that? Because you get constant waves of enemies that sometimes seem like they won't stop coming. And here's something to consider: Because this one is in space, in the future, Capcom decided that instead of letting your enemies jump through windows or break down doors like in Resident Evil, they will come through small portals.

Graphics:

The graphics in this game blew me away. But they also suck. Why do I say that? Because the graphics in-game aren't that good. At least, not on your characters. But the blood and dinosaurs look very real. But your characters can sometimes look completely different in the face. Patrick's haircut and face are different. And Sonya, for some strange reason, wears a completely different costume in-game. It was pink on it here and there. I sincerely hope that they did that to tell you that you're playing as Sonya instead of just making a stupid mistake. But her short ponytail and Patrick's short crop cut should already tell you who you're playing as.

Here's Sonya in space:


Did anyone see all of that bright pink on her before? I saw red-nearing-pink, but not pink. And notice her boots suddenly have pink blotches on them. Sure, she looks good from behind, but they messed the character's faces up in-game. I would give you another screen shot, but for some inexplicable reason, there are no screenshots of their faces in-game. Gee, I wonder why? Either way, Sonya blows me away.

Gameplay:

Non-stop action that sometimes make you sick to your stomach and an impossibly difficult 3-D map that you must constantly zoom in on and change just to see where you really are haunts this game, unfortunately.

Difficulty Realism:

This is when the difficulty is actually what it says it is. And in this game, the difficulty realism is absolutely horrible. Here is the true layout:
Easy: It's like trying to cut through a brick house with a buttterknife. It just doesn't work.
Normal: You'll have a better chance of living after being chewed into mulch by a T-Rex, thrown of the Statue Of Liberty, thrown into a furnace, and smashed by a boulder. I couldn't pass the first 20 minutes of the game. Literally.
Hard: You might want to learn how to hack into the program and to get rid of all of the enemies (although you'll be hacking for days on in). But even then, you'll still have one heck of a time.


Voice acting:

It's very good, except for the crazy, nasally voiced McCoy, who makes the famous, unforgettable line that will leave you crying for the rest of the game. It's at the very beginning, so you'll just have to turn the game on to see it. For those of who have heard the horrible voice acting of the original Resident Evil, here's a little message for you that can really only get all the way through to you by impersonating a country guy:"You ain't seen nothin' yet." But for those of you who actually liked to hear that bad voice acting, this is home sweet home.

Camera Angle:

The camera angle is absolutely horrible. You will find yourself jumping around and shooting off-screen at unseen enemies, and will have to put your faith in the auto-aiming system, which will sometimes trick you into thinking that you're killing your enemies, when really, all you're doing is shooting at a wall.

Overall:

With constant fighting that makes open war games seem easy to muster, constantly changing a ship that is big enough to accommodate what I'd guess about 50,000-a million people (literally), okay in-game graphics and awesome enhanced graphics, a bad scare factor and difficulty realism, unbearable McCoy, hard to use maps and hard to read files (they get so technical sometimes that making a videogame could be easier) cool characters, questionable replay value (I haven't completely finished the game), good lasting appeal, an unlimited ammo on your main gun to boot (gee, you can only wonder why they did that, considering how hard it is), this game earns an 8 out of 10. it has its flaws-----it would be criminal to say that it didn't-----but you should really pick this one up. So, the final score is:

Graphics: 9/10
Gameplay: 9/10
Control: 9/10
Difficulty Realism: 2/10
Voice Acting: 9/10
Overall: 8/10

 

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